Call Of Duty: WWII Open PC Beta Kicks Off September 29th

Going back in time to its roots and sticking with boots-on-the-ground combat, Call Of Duty: WWII saw a successful console beta a few weeks ago. With the positive feedback received, Sledgehammer Games is hard at work to improve the multiplayer before its release on November 3rd.

With the public console testing out of the way, it is now time for PC players to play and test out the multiplayer on their respective platform to ensure the game will work on all types of PC builds and fix any balancing issues that mouse and keyboard might introduce over a gamepad.

Instead of a key based beta, Call Of Duty: WWII will release on Steam as an Open Beta to all on September 29th and will run until October 2nd.

The key goals for this beta are as follows:

  • Stress test core gameplay systems and online backend infrastructure at scale
  • Provide PC fans with their first hands-on experience of the boots-on-the-ground combat coming in Call of Duty: WWII Multiplayer
  • Engage with the PC community to fine-tune and optimize the PC experience for November

Here are the minimum PC specs you’ll need to play in the Beta test. Please note that these specs are for the Beta only. In our next update, we’ll share the recommended PC specs for the Beta, since we’re finalizing this part of our testing as we speak.

Min Spec:
OS: Windows 7 64-Bit or later
CPU: Intel® Core™ i3 3225 or equivalent
RAM: 8 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 660 @ 2 GB / AMD Radeon™ HD 7850 @ 2GB or better
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

These specs could change following the PC Open Beta, so we’ll share the final specs closer to launch.

 

Ben is the Editor-In-Chief for Loud Mouthed Gamers and has grown up with a wide interest in video games. Starting as an FPS gamer, Ben has gained a renewed interest in RPG's and greatly enjoying the rich story games of old and new. He is currently going through his backlog while adding many new games thanks to the benefit of reviews.

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